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CONJURE BARRAGE

3rd-level conjuration
Casting Time: 1 Action
Range: Self (60-Foot Cone)
Components: V, S, M (One Piece Of Ammunition Or A Thrown W Eapon)
Duration: Instantaneous
Usable By: Ranger

  You throw a nonmagical weapon or fire a piece of nonmagical ammunition into the air to create a cone of identical weapons that shoot forward and then disappear. Each creature in a 60-foot cone must succeed on a Dexterity saving throw.
  
  A creature takes 3d8 damage on a failed save, or half as much damage on a successful one. The damage type is the same as that of the weapon or ammunition used as a component.

Players Handbook, page: 225